Board Thread:King for A(nother) Day Discussion/@comment-33237367-20191002235350/@comment-71.255.116.68-20200320182945

To start with, Ajit, who will be in his original pre-snap incarnation.

Ajit Pai is of course a character created to be a Hate Sink and as such King for a Day 1's Butt-Monkey, so his moveset is based around both, being a joke character who can be good in the right hands, akin to Jigglypuff.

Since Ajit Pai is extremely well-known for being a smug troll, especially during when he was actually relevant back in the KfaD1 days, his 10 Things You Can Do After Net Neutrality vid pretty much shows he basks in his negative reputation and doesn't give a shit that people hate what he's doing, he'll do it anyway.

Also due to the fact his KfaD1 sources are fairly small, since they're just entirely based around solely him, being a joke character made to loose and all, I also incorporated other negative internet-related things that were going on during the time net neutrality was relevant like Article 13, Verizon slowing down people's internet and all the fuckery YouTube was doing and still is with demonetization.

As such Ajit's design philosophy is to be every sort of irritating you can be in a fighting game and as possible an annoying character to fight, the internet sources are also incorporated via him having a mirad of ways to disable his opponents traps or special moves, or shrug off or reflect effects since he's part of the government and they usually slide out of whatever controversy is happening sooner or later or just parry lawsuits back onto whoever goes against them with their limitless amount of money, i.e. the COPPA lawsuit. The latency is also incorporated with a very large amount of moves made to disable opponents' traps, stop them from attacking, slow them down and just generally make any match against him tedious and irritating, just like waiting for things affected by latency like loading a video or entering an online match via internet.

His status as a butt-monkey and hate sink is also reflected by him having pretty poor mobility since aside from his fidget spinner hand and ability to lag and disable his opponents he's just a regular 40-year-old businessman with a Nerf gun, he can't jump very high even with a double jump, strolls towards his opponents and his dash is just a slight dash like a real person would do irl running towards something. He also falls fairly fast while in the air meaning spikes are pretty deadly to him, his airdodge isn't very effective and his shield can be destroyed by half as much damage as everyone else's, but is at the very least still practical. He can't defend himself against much faster opponents like DJ Professor K or Unregistered HyperCam 2 very well, and when knocked down, his get-up animation takes twice as long, pretty giving opponents a free combo. Ironically even with all this it's a step-up from his legit M.U.G.E.N. version which is literally just a static jpeg that doesn't fight that exists literally just for people to beat up, same logic here with his huge amount of debuffs and downsides.

However he does have upsides, I still want him to be playable after all, just play like crap. Like how Jigglypuff's moves don't deal much damage, Jigglypuff can be knocked around about as much as a balloon can be, can be yeeted off the stage extremely easily and a shield is literally an insta-kill. Jigglypuff is indeed still actually playable though as Hungrybox obviously proves, so same logic here.

Ajit's upsides are of course while he can't really defend himself in any usual way aside from shielding which is temporary, he has many tools that enable him to disable traps and stun opponents to get free hits, even if his moves are purposefully slow and bad for comboing. His upside however is due to his fidget spinner hand, any moves involving it are actually multi-hit moves with a long-lasting hitbox to trap opponents in place and rack up damage quickly like Mii Gunner's side smash or Hero's Magic Burst. He also does have ranged moves to defend himself with via his Nerf gun and a loading circle he can send out that stuns opponents until the circle completes a rotation (any normal gif will do, but not one too slow or fast for balancing on both ends, something around this speed, it's meant to be slow enough not to be instantly over, but fast enough so it's not a freebie, it's purpose is to hold the opponent in place for like 1 second so get a hit in) and is semi-spammable to add to his annoying troll player playstyle but floaty and slow enough like PK Flash not to be overpowered, it's also controllable like PK Thunder, leaving Ajit trapped in place for as long as it's on the screen meaning just like Ness, if the opponent just dodges it they can get in close and beat his ass. His ability to disable traps by causing them to eternally load until they despawn or are removed and replaced also gives him an edge on characters that use traps or stage hazards heavily in their playstyles like Paruko or HyperCam, but since he's a joke character, even the characters he has an edge against can overpower him. (Paruko can just switch out to Pearl and completely overwhelm him and HyperCam can still zip about and avoid being launched by him with it's powerful and odd hitboxes) He also has the unique ability of his down special being Demonetization, which sends out a projectile of about the same size and speed as Whack although obviously without it's insta-kill properties. Instead it disables a random special move of the opponent and can even disable their recovery, showing the demonentization symbol over them and stunning them in place if they try and use this move, simliar to Zero Suit Samus's down smash, punishing the opponent for trying to do something normal, just like many instances of people getting demonetized for no, false or arbitrary reasons on YouTube. This will however for balancing wear off in 15 irl seconds indicated by the monetization symbol briefly appearing over the opponent.

Don't know about the rest of his special moves at the moment, but his Nerf gun is is neutral special, it's another aspect of him being a joke character, firing it regularly fires a projectile with the same damage as Falco's Blaster (2-3%) with with none of the flinch damage, it only fires one but you can also tap the button repeatedly to fire multiple shots at once in a row like a machine gun just likethe full auto Nerf guns often have. However like in the video, since Nerf guns use darts instead of an infinite amount of lasers like Fox's Blaster, after he fires 25 shots he has to waste time reloading it. The reloading animation can't be cancelled into anything save a dodge and will play again any time you try and use his neutral again until the gun is refilled.

His side and up specials are references to his video, with his up special having him spout dragon wings and fly upwards in reference to placement of the dragon inthe Game of Thrones clip in his "binge watch your shows" segment, and his side special is throwing various food items including a sauce bottle that breaks on impact and deals fire damage in reference to his "gram your foods" segment, and a bag of Hot Cheetos that can land on the ground and explode if stepped on.

As for his Kingly Moves they tie into him being a joke character by either being over or underpowered. Don't know the order just yet but ideas are:

Level 1: A basic and rather generic move that's basically just the Stopwatch from Smash Bros., shows a Verizon logo before slowing down everyone on the screen playing dial-up noises. Lasts for twice as long as Shadow's assist trophy, at least giving Ajit an advantage, opponents aren't frozen in place though and can still attack however, just at a slower rate.

Level 2-3 idk: A move that's based off Harlem Shake, comes complete with drop (and the move can be cancelled by hitting him before the drop) and everyone onscreen is forced into a dancing animation after NOW DO THE HARLEM SHAKE while either wearing a dumb hat as a cosmetic effect or temporarily changed into one of their alternate costumes. Various people with masks, costumes and random outfits also appear in the background after the drop doing the Harlem Shake as the music plays and overrides any current music on the stage, this effect is permenent until the dancers are knocked out in the 3D gameplay style or until Ajit is dealt 50% in the 2D mode for maximum obnoxiousness, although the dancing effect only lasts for around 10 seconds or until Ajit is attacked.

Kingly Move: Ajit begins to disintegrate and as he turns into dust is flattened by Metal Ajit Pai, basically turning him into him permantly for the entire rest of the match, referencing of course his death in King for a Day and his butt-monkey and joke character status. Metal Ajit Pai's moveset is entirely different and since he now has stuff like missles and his fidget blade, he's entirely overpowered and nearly all of his attacks deal huge knockback, slamming characters into walls for high amounts of damage. His size is obviously scaled down but he's still comedically overpowered being the side of Ridley in Smash Ultimate with a Super Mushroom and his shield is actually useful now although due to his largeness he has lost the ability to dodge or airdodge.

How could I possibly nerf that and why did I give him a entirely overpowered Kingly Move? Well here's the thing, due to his laughing stock status and also being a hate sink to slap around his Super Meter actually fills three times slower than ANY other character, making it unlikely he'll literally ever get to use it in a normal match and pretty much cementing his Level 1 and whatever I put as his Level 2 as like the only ones you'll ever see from him, making even GETTING Metal Ajit a huge accomplishment worthy of commendment, and landing his Level 3 whatever that is, worthy enough as landing Jigglypuff's Rest properly.

In general he's made to be a character the person playing him is both rewarded for playing like a dick but also actively punished for playing at all with a  much higher curve of being viable than literally any other character so that just like Jigglypuff, being actually good with him is worthy of applause, just like going up against the FCC at all, it's unlikely you'll win but big cootos for trying. He's also annoying as hell to deal with for the other players having mult-hit moves that easily rack up damage, spammy projectiles and and can disable about any non-physical non-projectile advantage opponents have on him, just like the general dislike of the FCC and YouTube in recent years and how annoying they are to deal with, like getting monetized again or getting your channel back from arbitary deletion. Like the shitty companies he's allied with do to the internet, he massively slows down the speed of the match and makes it tedious to fight against him, and just like how it's pointless to argue with YouTube or the government since they'll usually get what they want, he may be a joke character but with his very large amount of stunning, trap disabling, and attack negating moves, he will ALWAYS get the advantage on you unless you know how to dodge his fuckery, just like using loopholes to dodge lawsuits and legal fuckery. Everything about him is a self-backlash just like the backlash of the internet and and he acts like a smug dick in his taunts and when he wins making him a character you geniunely hate to see, like the real Ajit, and further cements his status as a joke character purposefully made to be hated into oblivion and always lose. He's a shitty character, but with stuff like his fidget spinner moves, down and side specials and careful usage of multiple effects in tandem with each other as well as a lot of staying away from close-range characters and using smash attacks on projectile-heavy ones could actually by viable, although it'd be Salt Lake City if he did actually win, he's a character that's both stupid yet viable in the right hands like Dan Hibiki of Street Fighter, shitty joke character, but isn't totally worthless.

I promise all my movesets aren't like this and considering the next character is one people actually love, you'll probably see what I can do, Ajit is a joke and will always stay that way and he's the only one purposefully designed to be crap. I don't know if I'm allowed to make a moveset for a character that already has one here and overshadow other's accomplishments since Geno's next.

(Also yes, he does have actual melee options via kicking people, hitting them with both his hands and gun, as well as references to his video like using a [red, he most definitely ain't no Jedi] lightsaber, the bulk of his melee like aerials would use his fidget spinner though since 1. It's his second biggest strength to trap disruption and 2. His other hand is mostly occupied by holding his gun so it'd make sense he'd use his empty hand to attack anyway.)