Board Thread:King for A(nother) Day Discussion/@comment-33237367-20191002235350/@comment-71.161.203.37-20200121023440

I haven't really worked on him yet, but this Reimu moveset by Melted Sherbert, creator of the (now sadly rebooted, so all the old videos have been removed. .---.) Smashstation Lawl Stars, which was and technically still is by the. 2 videos it has now one of the most highest-quality lawls out there, is a really good job of converting a Touhou and by extention bullet hell character into a Smash Bros.-styled setting (somewhat), by masking a lot of her 'projectile' attacks as just odd hitboxes, much like Joker's Gun (which Kirby also wields for a neutral special), this is actually the reason in Smash why it can't be reflected, D can't inhale it, and the Crossing crew can't pocket it, since it's not actually a projectile, just a super long odd hitbox.

Her combination of a lot of projectives in her specials, a floating ability like Peach, and a lot of zooming about and being hard to hit perfectly translates the "shitload of projectiles you have to mover in the air to dodge or avoid" style of bullet hells and the vertical shooters in general that bullet hells are an exaggerated version of like Xevious to a 2D platform fighting game, an entirely different style. (although granted Touhou does in fact have it's own  fighting games, akin to a more projectile-based M.U.G.E.N., in fact that's usually the reason why you often see a .5 on the number of a Touhou game on SiIva's list.