Board Thread:King for A(nother) Day Discussion/@comment-71.169.141.52-20191018120536/@comment-71.161.210.192-20191109185256

I, the dead thread reviver, striketh again!

I just realized that MissingNo. actually (appropriately enough fitting it's theme of unused content) gets references to most of the deconfirmed characters.

I'd say that MissingNo. DEFINITELY would get Doki Doki Literature Club! rips as not only does it fit it's "creepy/eerie gaming" theme, DDLC also fits perfectly into one of it's sources: Rips featuring glitches, corruptions, and exploits or of games very notable for them.

Sans is ALSO represented via MissingNo. by way of Song That Might Play When You Fight Sans, since of course as it says right there in the song's name that was the song that was ORIGINALLY going to be used for Sans' boss fight, but then Toby used Meglovania instead, thus making the song perfectly fit into MissingNo.'s source of "Rips featuring unused content" since it never was actually used in Undertale and is just there in the game's files.

And if we assume that Mario's source list would have been more than likely main series Mario games like people were speculating that Nintendo Power would get prior to Bill Trinen's reveal, then that also fits as there's a couple of Mario games that were never creeated, and not just spin-offs like stuff for the CD-i, the most glaring of which being two games that got canned because of the failure of their console, VB Mario Land, a sequel to Mario Land 2: 6 Golden Coins that was meant for the Virtual Boy, and Super Mario 64 2, which was intended for the 64DD, which if you don't know what that was, it was an add-on for the Nintendo 64 akin to the Famicom Disk System and was the only Nintendo system that sold WORSE than the Virtual Boy, to the fact that even though the Virtual Boy is still being referenced despite it's failure by appearing on shelves in random Nintendo titles, and having an entire easter egg dedicated to it in the Nintendo Labo's VR mode, Nintendo's pretty much attempted and kinda succeeded, in scrubbing all references to the 64DD out of existence and most games made or intended for it were put on the Nintendo GameCube instead.