Board Thread:Fun and Games/@comment-29980193-20200310201700/@comment-71.255.116.68-20200311171119

To follow up on this and prevent my comment from being overly long, here's the Yandere Simulator Wiki's section on her personality:

"Ayano suffers from a fictional type of insanity. This condition doesn't allow her to experience normal, strong feelings. She had been this way since as far back as she could remember, before meeting Taro Yamada, Senpai, for the first time. Ayano doesn't have the ability to feel emotions, empathy, or remorse. She doesn't feel guilt or shame for harming others. However, she can feel pity at times. She knows what the general people consider to be "wrong", but she just doesn't care.

Ayano's behavior does not perfectly match the definition of either a sociopath or psychopath, but she is capable of actions that only a psychopath would consider taking--being usually bold and egotistical. She doesn't see the point of fighting students non-lethally (besides the delinquents) because they will just report her to the teachers. She is also capable of nonviolent elimination methods in order to cause less trouble for Senpai or to run less of a risk of getting caught while doing something violent.

Ayano's "hobby" is trying to convince everyone around her that she is a normal girl with normal feelings. She buys manga, plays vidoe games, and rides a bike to project the image of a regular school girl. However, she doesn't enjoy any of it.

Overall, Ayano is a blank slate whose personality is determined by the player's actions and choices, but all players have the capacity to commit each of the possible actions in the game. She isn't incredibly talkative by default and will only speak when necessary.'"

Basically her main personality trait is being hollow and empty without Taro constantly around and anything else is a facade. Her main trait and her mindset is ruled by her extreme overwhelming apathy towards literally everything side from Taro, this is so that, like Quote, she can be a 'blank slate' character for the player to input their own actions and mindset through.

Also like Quote, she's not very talkative, a trait she shares with The Batter, but for the sake of vs screens and victory screens she'll have to be more so than in canon, unlike Quote though, both characters aren't entirely mute to the player although Ayano doesn't speak ingame to my knowledge.