Board Thread:King for A(nother) Day Discussion/@comment-44228486-20191027161245/@comment-11562685-20191027181004

Someone actually gave me some flack for saying this in the VvvvvaVvvvvvr discord, so here goes: I think the first tournament was better in most ways.

Firstly, the source lists. I feel like the source lists for the first KfaD are more akin to what you'd find in an actual SiIvaGunner event day. For KfAD 2, they really went out of their way to bloat a lot of the source lists. Hinchy said the source lists for KfAD2 are intentionally wishy-washy and that the spirit of it matters more than the actual list, so...yeah. Boo.

Secondly, the winner's takeover day is only going to be a single day. This was already a bit questionable in KfaD 1, seeing as they put so much effort into the tourney for just a 1 day payout, but KfAD 2 blows this completely out of the water, seeing as they have been working on this for the better part of a year, building up so much hype for this tournament, but the end prize hasn't changed at all. All this for a 1 day takeover. Lengthening the takeover would also better justify having bigger source lists, but alas.

Third, the aesthetic. Now, I don't hate Hinchy's brainchild or whatever this geometry thing is supposed to be, but it's a bit bland. The fire aesthetic from the first tournament was generic but at least it had a bit more flair to it. Admittedly though this is just a minor preference and we haven't seen the KfAD2 aesthetic fully yet.

So, that about sums that up. KfAD2 is probably going to be better in the most important area, that being the arrangemnts and music created for it, but still, I think the sequel here was a bit poorly conceived, compared to the first one.