Super Mario Bros. 2, also known as Super Mario USA, is a video game developed and published by Nintendo for the NES in 1988. It is a modified version of the Japan-exclusive game Yume Kōjō: Doki Doki Panic originally released for the Famicom in 1987. The game's composer is Koji Kondo. The game was remade as part of Super Mario All-Stars in 1993 and as a standalone enhanced port titled Super Mario Advance in 2001.
Overview
Yume Kōjō: Doki Doki Panic was released as a tie-in with Fuji Television's Yume Kōjō '87 event. Made by the same team behind the first Super Mario Bros. game, it explored the idea of a more vertical platformer. The game was retooled in the rest of the world as Super Mario Bros. 2, as the game's original sequel (now known as "The Lost Levels") was deemed too difficult for the western audience; this Mario-ifed version of Doki Doki Panic was later ported in Japan as well under the title Super Mario USA. The Mario franchise would continue with Super Mario Bros. 3, though several characters and ideas from this game, like Birdo and the Bob-ombs, are now part of the Mario franchise thanks to this localization.
As part of its transition to a Mario game, the story was also rewritten: Mario, Luigi, Peach, and Toad all realize that they had the same dream about a strange place called Subcon, the land of dreams, that was being taken over by the dreadful Wart. They then stumble upon the exact same door from their dream, and decide to take it and save Subcon.
The music in Doki Doki Panic was already composed by Super Mario Bros.'s composer Koji Kondo, making it a perfect fit for an improvised Mario game. Aside from some relatively minor improvements, two arrangements of songs from the first game were added in ("Ground Theme" for the Subspace world and "Invincible" for the invincibility power-up).
Rips
- Title Screen
- Player Select
- Alpha Mix
- Beta Mix
- Unused Version
- OST Version (unsorted)
- Overworld
- Underground
- Boss Battle
- Invincible
- Bonus Start
- Bonus Start ~ Success ~ Failure
- Stage Clear
- Alpha Mix
- Alpha Version (not in playlist)
- Beta Mix
- OST Version (unsorted)
- Final Boss Wart
- Ending Theme
- Game Over
- Underground — Beta Mix[note 1]
Notes
- ↑ The undergound theme in Super Mario Bros. 2 re-uses the music from Doki Doki Panic; however, a leaked prototype of the game contained a new arrangement of the usual Mario underground theme (which sounds similar to the Super Mario Bros. 3 version). On SiIvaGunner, both tracks are put under the same name and are treated as the same track in the playlist ordering, with the exception of the Beta Mix rip.
References in other rips
- Character Select: Bonus Stage (Genesis) - Sonic 3D Blast, World 1 - Bound High!
- Overworld: Route 216 (Night) - Pokémon Diamond & Pearl, Pudding-jelly-bavarois - EVE burst error
- See also the main article: Overworld (Bros. 2).
- Invincible: see the main article: Starman.
- Subspace: see the main article: Ground Theme.
- Underground (Beta Mix): see the main article: Underground.
Trivia
- The original thumbnail for this game was taken from BrawlBRSTMs3 X rather than GilvaSunner, like with many other old thumbnails.
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Overworld (OST Version) - Super Mario Bros. 2 -
Overworld (Original Version) - Super Mario Bros. 2 -
Overworld - Super Mario Bros. 2 -
Stage Clear (Alpha Version) - Super Mario Bros. 2 -
Overworld (Gamma Mix) - Super Mario Bros. 2 -
Underground - Super Mario Bros. 2 -
Final Boss Wart - Super Mario Bros. 2 -
Underground (Beta Mix) - Super Mario Bros. 2
All items (40)
- Overworld - Super Mario Bros. 2
- Overworld - Super Mario Bros. 2 (GiIvaSunner)
- Overworld (Alpha Mix) - Super Mario Bros. 2
- Overworld (Beta Mix) - Super Mario Bros. 2
- Overworld (Gamma Mix) - Super Mario Bros. 2
- Overworld (In-Game Version) - Super Mario Bros. 2
- Overworld (NES Classic Edition) - Super Mario Bros. 2
- Overworld (Original Version) - Super Mario Bros. 2
- Overworld (OST Version) - Super Mario Bros. 2
- Overworld (PAL Version) - Super Mario Bros. 2