Super Smash Bros Logo

Main series
Super Smash Bros.MeleeBrawlfor Wii U and 3DS(3DSfor Wii U)Ultimate

Related series
Fan games: Project M
Fake games: Def Jam Brothas MeleeUniverseBrawl Extreme

SiIvaGunner: King for a Day TournamentAnother Day Tournament
Characters: Nintendo Power (Reggie Fils-Aimé) • Wario Partners, LLP. (Waluigi) • King DededeSolid SnakeEtika
Donkey KongMeowthWobbuffetSuper MarioDiddy KongCloud StrifeIsabelleSans

Super Smash Bros. Melee is a video game developed by HAL Laboratory and Intelligent Systems and published by Nintendo on Nintendo GameCube in 2001. The game's soundtrack is arranged by Hirokazu Ando, Shogo Sakai, Tadashi Ikegami, and Takuto Kitsuta (with various composers including Koji Kondo credited for the original tracks).

Overview Edit

Super Smash Bros. Melee is a platform fighter featuring characters from various Nintendo properties and the sequel to the N64 game Super Smash Bros.. It expends on the original roster of characters, the single player content as well as the overall gameplay, faster than the original. Despite receiving three sequels (Super Smash Bros. Brawl, Super Smash Bros. for Wii U and Nintendo 3DS and Super Smash Bros. Ultimate), it is still played around the world at a competitive level.

The game adds 14 new characters, including the Ice Climbers and both Marth and Roy from the Fire Emblem series who appear for the first time in a game outside of Japan, a move that would eventually lead to the localization of Fire Emblem: The Blazing Blade in the west. The Adventure Mode, alternating between short platform sections and themed fights, also introduces Giga Bowser as a secret boss.

The soundtrack of the game once again pulls from all the playable characters' franchises, but not only uses new tracks from games released between the two Super Smash Bros. (like The Legend of Zelda: Majora's Mask and Pokémon Gold & Silver) but also features orchestral pieces performed by the New Japan Philharmonic.

Playlist Edit

References in other rips Edit

Articles Edit

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